Launching on Solana

mibblin

Collect the night spirits.
Raise them. Send them out while you sleep.

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August 11, 2026 · 14:00 UTC

CA Revealed at launch
Story

What is Mibblin?

Mibblin are little spirits that only wake after dark. They drift out of eggs, glow softly, and follow whoever hatched them.

You hatch eggs into spirits, place them around your island to gather Glimmer while you are away, and send small parties into the five regions of the night. Feed them, watch them grow into their later forms, and trade the ones you can part with.

Seven elements. Five regions. One island that is yours to fill.

A Mibblin egg

Every spirit starts as an egg

Eggs hatch on a timer. What comes out is never quite what you expected.

The Spirits

Seven elements

Each element has its own shape, its own light, and its own way of moving. You can tell them apart from the silhouette alone.

The World

Five regions of the night

Send a party out and they will come back with Glimmer, materials, and the occasional thing you did not ask for.

Tokenomics

$MIB

1,000,000,000 Total supply
0% Team allocation
Fair launch No presale
Planned

The Vault

Once the game economy ships, the money that moves inside Mibblin is designed to flow into a single on-chain vault, which then buys back and burns $MIB.

Feeds the vault
  • 5% marketplace tax on player-to-player sales
  • 100% of egg capsule spend
  • 100% of auction and raffle income
  • 100% of energy refills
Then
  • The vault burns what it collects
  • The rest funds new content and fixes

These flows describe the intended design, not a live system. Nothing here is a promise of value or return. Treasury and burn figures will appear on this page, read straight from the chain, only once the vault is deployed.

Roadmap

What is real, and what is next

  1. Season 0 · at launch

    Hatch, place, gather

    A playable browser demo. Hatch eggs, place spirits on your island, gather Glimmer while you are away, spend it on more eggs. No wallet needed.

  2. Next

    Regions and growth

    Send parties into the five regions. Later life-stages, daily quests, more spirits toward the full set.

  3. Later

    Players meet players

    Wallet accounts, the marketplace, breeding, and spirit-versus-spirit matches.

  4. Later still

    On-chain economy

    The vault goes live and the numbers on this page start reading from Solana.